Scriptnode compilation error on Mac
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tried compiling my scripnode and I get this error, anyone who knows what is the reason.
> Sorting include dependencies > Creating C++ file for Network NoiseGenerator_ScriptFx > Creating C++ file for Network ReverbFx > Creating C++ file for Network script_fx2 > Compiling dll plugin Re-saving file: /Users/oriahphahlane/Downloads/Riot2/DspNetworks/Binaries/AutogeneratedProject.jucer Finished saving: Visual Studio 2017 Finished saving: Xcode (macOS) Finished saving: Linux Makefile Compiling Riot ... ** BUILD FAILED ** CompileC /Users/oriahphahlane/Downloads/Riot2/DspNetworks/Binaries/Builds/MacOSX/build/Riot\ .build/Release/Riot\ \ -\ Dynamic\ Library.build/Objects-normal/x86_64/Main.o /Users/oriahphahlane/Downloads/Riot2/DspNetworks/Binaries/Source/Main.cpp normal x86_64 c++ com.apple.compilers.llvm.clang.1_0.compiler (in target 'Riot - Dynamic Library' from project 'Riot ') (1 failure) why this error when I export my hise project
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@Oriah-Beats > Sorting include dependencies > Creating C++ file for Network NoiseGenerator_ScriptFx > Creating C++ file for Network ReverbFx > Creating C++ file for Network script_fx2 > Compiling dll plugin Re-saving file: /Users/oriahphahlane/Downloads/Riot2/DspNetworks/Binaries/AutogeneratedProject.jucer Finished saving: Visual Studio 2017 Finished saving: Xcode (macOS) Finished saving: Linux Makefile Compiling Riot ... ** BUILD FAILED ** CompileC /Users/oriahphahlane/Downloads/Riot2/DspNetworks/Binaries/Builds/MacOSX/build/Riot\ .build/Release/Riot\ \ -\ Dynamic\ Library.build/Objects-normal/x86_64/Main.o /Users/oriahphahlane/Downloads/Riot2/DspNetworks/Binaries/Source/Main.cpp normal x86_64 c++ com.apple.compilers.llvm.clang.1_0.compiler (in target 'Riot - Dynamic Library' from project 'Riot ') (1 failure) why this error when I export my hise project
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@Oriah-Beats sorry for the long thread here is a better one