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    Can't Compile C++ effects in newest HISE branch anymore on MAC

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    • T
      treynterrio
      last edited by

      Hi there, I've encountered a problem with compiling C++ modules inside of HISE in the newest branch on MAC.

      here is the error:

      Create files
      > Sorting include dependencies
      > Copying third party files
      > Compiling dll plugin
      > Re-saving file: /Users/ttt/Downloads/Griffin_ReverseDelays_2025-2/DspNetworks/Binaries/AutogeneratedProject.jucer
      > Finished saving: Visual Studio 2017
      > Finished saving: Xcode (macOS)
      > Finished saving: Linux Makefile
      > Compiling Griffin_ReverseDelays ...
      > ** BUILD FAILED **
      > CompileC /Users/ttt/Downloads/Griffin_ReverseDelays_2025-2/DspNetworks/Binaries/Builds/MacOSX/build/Griffin_ReverseDelays.build/Release/Griffin_ReverseDelays\ -\ Dynamic\ Library.build/Objects-normal/x86_64/Main.o /Users/ttt/Downloads/Griffin_ReverseDelays_2025-2/DspNetworks/Binaries/Source/Main.cpp normal x86_64 c++ com.apple.compilers.llvm.clang.1_0.compiler (in target 'Griffin_ReverseDelays - Dynamic Library' from project 'Griffin_ReverseDelays')
      > (1 failure)
      > 
      > ----- xcbeautify -----
      

      I'm able to compile the effects in an older HISE version 4.0 but I can't export them as a Plugin and now I'm not able to compile these inside my project to use them in script node.

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