Can't Compile C++ effects in newest HISE branch anymore on MAC
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Hi there, I've encountered a problem with compiling C++ modules inside of HISE in the newest branch on MAC.
here is the error:
Create files > Sorting include dependencies > Copying third party files > Compiling dll plugin > Re-saving file: /Users/ttt/Downloads/Griffin_ReverseDelays_2025-2/DspNetworks/Binaries/AutogeneratedProject.jucer > Finished saving: Visual Studio 2017 > Finished saving: Xcode (macOS) > Finished saving: Linux Makefile > Compiling Griffin_ReverseDelays ... > ** BUILD FAILED ** > CompileC /Users/ttt/Downloads/Griffin_ReverseDelays_2025-2/DspNetworks/Binaries/Builds/MacOSX/build/Griffin_ReverseDelays.build/Release/Griffin_ReverseDelays\ -\ Dynamic\ Library.build/Objects-normal/x86_64/Main.o /Users/ttt/Downloads/Griffin_ReverseDelays_2025-2/DspNetworks/Binaries/Source/Main.cpp normal x86_64 c++ com.apple.compilers.llvm.clang.1_0.compiler (in target 'Griffin_ReverseDelays - Dynamic Library' from project 'Griffin_ReverseDelays') > (1 failure) > > ----- xcbeautify -----
I'm able to compile the effects in an older HISE version 4.0 but I can't export them as a Plugin and now I'm not able to compile these inside my project to use them in script node.