I am unable to get an AudioAnalyser to display in a floating tile
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As in the documentation, I have an Analyser module, and a floating tile. I set the "ProcessorId": "Analyser1",
I have a sine wave gen for sound to test with, and I get no display.
What am I not doing? -
@pcs800 Oh I got it by changing the index from -1.
However, changing it to 0, made hise crash reliably.
Starting a new project, then trying again, the crashing went away and I get a display. However, using index 2, give no display at all. It should be Spectral Analyser -
Crash confirmed - steps to reproduce:
- Add an analyser module
- In the module set the type to Spectral Analyser (might also happen with other types, haven't tried).
- Add the analyser floating tile
- Set its processor ID to that of the analyser
- Set the index to 0
- Kaboom!
To avoid the crash skip step 2.
Also your other bug confirmed, the Spectral Analyser floating tile doesn't seem to be working.
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@pcs800 I think thats been happening for a while now. I've resorted to just using scriptnodeFX, add your analyser there, then I believe you can hook up a floating tile analyser via the property editor in the same way and that should be more stable.