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    I am unable to get an AudioAnalyser to display in a floating tile

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    • pcs800P
      pcs800
      last edited by

      As in the documentation, I have an Analyser module, and a floating tile. I set the "ProcessorId": "Analyser1",
      I have a sine wave gen for sound to test with, and I get no display.
      What am I not doing?

      pcs800P 1 Reply Last reply Reply Quote 0
      • pcs800P
        pcs800 @pcs800
        last edited by pcs800

        @pcs800 Oh I got it by changing the index from -1.
        However, changing it to 0, made hise crash reliably.
        Starting a new project, then trying again, the crashing went away and I get a display. However, using index 2, give no display at all. It should be Spectral Analyser

        ChazroxC 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey
          last edited by

          Crash confirmed - steps to reproduce:

          1. Add an analyser module
          2. In the module set the type to Spectral Analyser (might also happen with other types, haven't tried).
          3. Add the analyser floating tile
          4. Set its processor ID to that of the analyser
          5. Set the index to 0
          6. Kaboom!

          To avoid the crash skip step 2.

          Also your other bug confirmed, the Spectral Analyser floating tile doesn't seem to be working.

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          1 Reply Last reply Reply Quote 1
          • ChazroxC
            Chazrox @pcs800
            last edited by

            @pcs800 I think thats been happening for a while now. I've resorted to just using scriptnodeFX, add your analyser there, then I believe you can hook up a floating tile analyser via the property editor in the same way and that should be more stable.

            1 Reply Last reply Reply Quote 1
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