Sine Gen Coarse Ratio hard limit
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is there any way to bypass the hard limit of 16x ratio?
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answered my own question:
const var SineWaveGenerator1 = Synth.getChildSynth("Sine Wave Generator1"); SineWaveGenerator1.setAttribute(SineWaveGenerator1.UseFreqRatio, 1); SineWaveGenerator1.setAttribute(SineWaveGenerator1.CoarseFreqRatio, 20); // this can be higher than the GUI limited 16