DSP Network dll compilation error
-
I'm new to this HISE framework, so I was making a simple FX plugin with Faust. It compiled fine before as release but then I realise since I was using the debug version of HISE, it wouldn't recognize the compiled DSP dll in HardcodedMasterFX, then I made the huge mistake of deleting some folders which made the project unusable.
Then I start back again making everything from scratch in a new project folder, and now when I try to compile the DSP Network dll, I have these errors (specifically error C2039, error C2065, error C2672) :
(sorry for the spanish)Re-saving file: F:\HISE PROJ\gba-sappy-eco\DspNetworks\Binaries\AutogeneratedProject.jucer Finished saving: Visual Studio 2022 Finished saving: Xcode (macOS) Finished saving: Linux Makefile Compiling 64bit gba-sappy-eco ... Versión de MSBuild 17.7.2+d6990bcfa para .NET Framework Main.cpp RNBO.cpp F:\HISE PROJ\gba-sappy-eco\DspNetworks\Binaries\Source\Main.cpp(25,25): error C2039: "SappyReverb": no es un miembro de "project" [F:\HISE PROJ\gba-sappy-eco\DspNetworks\Binaries\Builds\VisualStudio2022\gba-sappy-eco_DynamicLibrary.vcxpro j] F:\HISE PROJ\gba-sappy-eco\DspNetworks\Binaries\Source\Main.cpp(14,11): message : vea la declaración de 'project' [F:\H ISE PROJ\gba-sappy-eco\DspNetworks\Binaries\Builds\VisualStudio2022\gba-sappy-eco_DynamicLibrary.vcxproj] F:\HISE PROJ\gba-sappy-eco\DspNetworks\Binaries\Source\Main.cpp(25,25): error C2065: 'SappyReverb': identificador no de clarado [F:\HISE PROJ\gba-sappy-eco\DspNetworks\Binaries\Builds\VisualStudio2022\gba-sappy-eco_DynamicLibrary.vcxproj] F:\HISE PROJ\gba-sappy-eco\DspNetworks\Binaries\Source\Main.cpp(25,3): error C2672: 'scriptnode::dll::StaticLibraryHost Factory::registerNode': no se encontró una función sobrecargada que coincida [F:\HISE PROJ\gba-sappy-eco\DspNetworks\Bi naries\Builds\VisualStudio2022\gba-sappy-eco_DynamicLibrary.vcxproj] F:\MISC\HISE COMPILATION\HISE-master\hi_dsp_library\node_api\nodes\OpaqueNode.h(422,30): message : puede ser 'void scri ptnode::dll::StaticLibraryHostFactory::registerNode(void)' (compilando archivo de origen ..\..\Source\Main.cpp) [F:\HIS E PROJ\gba-sappy-eco\DspNetworks\Binaries\Builds\VisualStudio2022\gba-sappy-eco_DynamicLibrary.vcxproj] F:\HISE PROJ\gba-sappy-eco\DspNetworks\Binaries\Source\Main.cpp(25,25): message : "scriptnode::dll::StaticLibraryHostFa ctory::registerNode": argumento plantilla no válido para "T", tipo esperado [F:\HISE PROJ\gba-sappy-eco\DspNetworks\Bin aries\Builds\VisualStudio2022\gba-sappy-eco_DynamicLibrary.vcxproj]
What did go wrong and how to solve it?
I'm using:
- Windows 10
- Hise 3.6.0
- VisualStudio 2022