Drawing image outside binary
I'm working on a project using a lot of graphical assets. To be able to draw them fast i'm using uncompressed pngs.
I also have a video I want to call for a cool transition. That makes a lot of assets, putting them in the binary would mean having the same assets for VST3, AAX and AU.
I'm thinking maybe it would be best to not include ressources in the binary but in a support folder? Thoughts?
@fastermaster Images can be accessed from a .dat file placed in the appData folder. HISE doesn't support videos.
@d-healey sounds good, so in the doc, it says if it's bigger than 50mo you're better off not putting them in the binary.