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    addModulator dynamically in scriptnode?

    Scheduled Pinned Locked Moved Scripting
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    • ulrikU
      ulrik
      last edited by

      I use

      Skärmavbild 2022-02-20 kl. 21.46.23.png

      and

      Skärmavbild 2022-02-20 kl. 21.47.10.png

      a lot in a project

      I also have one scriptnode effect included via the ScriptFX module.

      When I declare the scriptnode effect and make a reference to it, I can get the commands to addModulator to it, however it has no slots for that so I can understand it will of course not work.
      So my question is if it is possible to "dynamically" add modulators to a scriptFX module, and how would you do that?

      Hise Develop branch
      MacOs 15.3.1, Xcode 16.2
      http://musikboden.se

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