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    How to stop compiled plugins automatically moving to plugins folder?

    Scheduled Pinned Locked Moved General Questions
    plugincompilelocation
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    • d.healeyD
      d.healey
      last edited by

      When you compile a plugin on MacOS or GNU/Linux (might apply to Windows too) it ends up automatically copied or linked in the default plugin location. I don't want this to happen for two reasons,

      On MacOS it makes a linked version, so the file in the Binaries folder isn't the one I will send to end users, I have to go into my Library/audio/blah blah folder to find the actual plugins.

      Sometimes I want to compare the old version to the new version, and I happen to have the old version already in the plugin location. When I compile the new version it overwrites the old version automatically without confirmation.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • Matt_SFM
        Matt_SF
        last edited by

        @d-healey There's an option in the autogeneratedProject where you can specify the binary location, under the exporter setup.

        Develop branch
        Win10 & VS17 / Ventura & Xcode 14. 3

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @Matt_SF
          last edited by d.healey

          @matt_sf Oh perfect, thanks!

          I just found this in the compile template, I think it's related enablePluginBinaryCopyStep=\"%COPY_PLUGIN%\"

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          1 Reply Last reply Reply Quote 2
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