Samplemaps for future usage
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@d-healey nope, i tried latest scriptnode release but when i createing expansion hise just close itself. Im using this commit
https://github.com/christophhart/HISE/commit/bf968d90af8ab93213a650816bc9a0764f5b5ca2 -
Weird, it should definitely be there because it was added last year - https://forum.hise.audio/topic/1797/expansion-user-presets
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@d-healey we still need build hise with HISE_ENABLE_EXPANSIONS flag?
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Hey guys. Good to hear about all the progress put into the engine, very exciting! In my opinion, the expansion system does not work if the user can not reload the expansion on Init e.g. a combo box or something similar.
Everything else works as intended. @d-healey has this been resolved in a recent commit? I’m getting conflicting answers and was wondering if you knew anything else about this situation. Thank you.
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@coreyu21 but user can change expansion packs if you write it in script
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@arminh I know. I created my own expansion system with the preset browser. It’s not efficient by any means but works. It would just be nice to use the expansion system included but there’s no way for a user to pull the correct expansion when they load the plugin(which I tried to fix in c++ multiple times) as this is an important feature for me to have. Thank you though I’ll keep working at it.
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@arminh
Yeah, and EXPANSION_EDITING (or whatever it's called) as well.@coreyu21 said in Samplemaps for future usage:
the expansion system does not work if the user can not reload the expansion on Init e.g. a combo box or something similar.
For me that isn't an issue. The user loads up my plugin in their DAW and then selects the expansion and preset they want to use. I don't need it to load with anything to start with. Just like how when you open Kontakt it has no patches loaded.
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@d-healey i compiled hise with flag and now it's not work for me. I created expansion and wanted to create sample map and monolith and after it i have something like this ...
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@d-healey so In your plugin, when the user creates a project; saves the project; and then reopens the project down the road, the user has to reload the expansion pack in the plugin that was used with the project?..just curious as this is what I’m trying to avoid
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@coreyu21 You mean saves a project in their DAW? I haven't tested it but I would assume it just saves the state of the instrument as it does when not using expansions.
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@d-healey still not work for me :/ Its problem with creating monolith.
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@arminh Make a new project, add a sampler, use that to create all of your sample maps and monoliths. Then move them to the correct expansion folders.
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@d-healey ok i did as you said but its not workin like should because i need store samples inside Expansion folder and second thing is that everytime i have popup about problem with finding samples.
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@arminh
Why can't you move the samples to the expansion folder?You need to disable the sample locate popup and handle it manually using your installer.
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@d-healey yea that’s my issue is the user will reopen their saved project and have to find the expansion and sample used for the daw to play whatever was saved. And being a sampler, the user will have multiple plugins in a project with different sounds. So having to find all of the sounds previously saved doesn’t work for me unfortunately
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@coreyu21 I'll be trying this out soon. Which DAWs have you tested?
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@d-healey we use acid pro right now but any should work I think. When I reload the project the expansion combo box is reset which doesn’t let the preset browser load the saved sample because it reads no expansion in the combo box. I believe when we talked about this in the past you said it was a circular loop error in the c++ or something like of that sort
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@coreyu21 So the instrument doesn't have any sample maps loaded when you reopen the project?
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@d-healey actually I cant even get that far because when I load the expansion in the combo box, with save in preset on, and click a sample in preset browser it automatically resets. The combo box. With save in preset off, the user cannot load the previously saved sample selected because save in preset is off. There’s gotta be an error somewhere.