Realistic pitchbend
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Hello everybody
I'm new to Hise and I have a electronic bagpipe that is actually a midi controller. Now I want to record all my different bagpipes so I can play all sounds with one device on stage.
On the bagpipes you always have a continuous sound and you can transist between notes with sliding. My idea to achieve this is to do a crossfade between two pitched samples during pitchbend. (lat's say I go from a to b, near a it will be 80% uppitched a and 20% downpitched b. Near to b the sound more comes from the b sample)Question 1:
Is this a good approach to make a instrument sound as real as possible?Question 2:
If this is the way to go. How can I achieve this behaviour?Question 3:
How could I use more samples between notes? I could imagine to record 2-3 samples between a and b and when I use pitchbend then crossfade over these. This would probably sound more realistic?I'm open to any suggestions and help. Thank you in advance.
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@Michael-Hugi I made an ullieann pipe library a few years ago in Kontakt. I'm still working on a HISE version. For slides between notes I used a combination of crossfading and pitch bending, during performance I also use the pitch wheel.
The scripting is a little complex and involves the use of a timer.
Another way to do it is the way "true legato" is done and record the sides from each note to every other note.
With the uilleann pipes I had to also use a note filter to make sure the legato/bend stuff only triggered for the chanter and not the drones or regulators.
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@d-healey what library is it? I'm interested in uilleann pipes too, since I have a half set and a v-pipes
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https://xtant-audio.com/product/dicky-deegans-uilleann-pipes/
I'm interested in making more pipe libraries. Maybe we could collaborate on a project.
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@d-healey I'm definitively interested. Let me get used to audio coding first. (I'm a java developer originally)