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    Bug with Loop Players inside Synthesizer Group

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    • Alex ParadisA
      Alex Paradis
      last edited by

      Hi Everyone,

      I'm having a little bug with the Synthesizer Group: when I have 2 Audio Loop Players inside one Synthesizer Group, if only one loop has a sample in it it will not work.

      I'm pretty sure it tries to play both but stop at 0 samples because the 2nd one doesn't have any samples that can be played.

      Is there a way to bypass the loop player that doesn't have any samples inside a Synthesizer Group?

      Thanks again!

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