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    ScriptNode export completely broken

    Scheduled Pinned Locked Moved ScriptNode
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    • F
      filipalex96
      last edited by

      Hi,

      I'm trying to compile a HISE ScriptNode network as DLL on Windows, but the generated DSP project fails.

      Context:

      • HISE develop branch
      • Windows
      • Visual Studio 2022
      • Exporting DSP network as DLL
      • The network name is nebula

      Main errors:

      • scriptnode::core::clock_ramp: too few template arguments
      • scriptnode::wrap::no_process: too many template arguments
      • scriptnode::container::chain: use of class template requires template argument list
      • scriptnode::container::split: use of class template requires template argument list

      The generated file that fails is:
      DspNetworks/Binaries/Source/nebula.h

      I also found a broken connection in the network related to an intensity2 node:

      • node type: control.intensity
      • ID: intensity2
      • name: intensity1

      Its setup is:

      • clock_ramp -> intensity2.Intensity
      • intensity2.Value -> lfo_mix

      In the XML I found this suspicious part:
      <Connection NodeId="dry_wet1" ParameterId="1"/>

      I deleted the intensity2 node, removed related connections, saved the network again, deleted DspNetworks/Binaries, and recompiled, but the problem still remains.

      Question:
      Could this be caused by a stale / orphaned connection in the network XML, or by an incompatibility with control.intensity + clock_ramp when compiling as DLL?

      What would be the correct way to fully clean / regenerate the ScriptNode network so the autogenerated nebula.h is rebuilt from scratch?

      Thanks.

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