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    Looping DAW Misreads Last Grid Change

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    • O
      obolig
      last edited by

      I'm currently using a transportHandler coupled with the .setOnGridChange to create a FX plugin that sequences different effect settings depending on the measure in the user's DAW. I've noticed odd behavior with the clock.

      If you loop measures 1 through 4, the clock would read these grid points correctly on the first pass. After the first loop, the clock no longer recognizes being positioned in the measure 1, and instead assumes the position of measure 5. Therefore the clock reads:

      [ 1 2 3 4 ] > [ 5 2 3 4 ] > [ 5 2 3 4 ] > etc

      While looping your DAW, the clock acknowledges the loop END point to trigger the Grid Change instead of the START point.

      Is there a way to get the clock to trigger on the loop START point? Or is there some other way to double check the playback position?

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