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    • C
      cemeterychips
      last edited by

      Hi everyone,

      I’ve been building a plugin using NAM files and have successfully gotten them working inside HISE after watching a lot of David’s videos and doing quite a bit of reading. Within HISE, the plugin sounds correct and behaves as expected, matching the amp profile.

      However, once I load the compiled plugin into a DAW, I’m not getting any sound at all. I’ve read that hard-coded master effects are required in this case, and I’ve implemented those, but the issue persists.

      One additional complication I’m running into is during the build process. When I drag batchCompileOSX.sh into Terminal, the build fails unless I first run the following command:

      rm -rf ~/Library/Developer/Xcode/DerivedData/

      After clearing the DerivedData folder, the build completes successfully. I’m not sure whether this is related to the plugin producing no audio in a DAW, or if it’s a separate issue and I should continue troubleshooting elsewhere.

      I’ve included the error message below for reference. Any insight into whether this build behavior could affect runtime audio, or suggestions on what to check next, would be greatly appreciated.

      Thanks in advance for your help.

      ⚠️ Building targets in manual order is deprecated - check "Parallelize build for command-line builds" in the project editor, or set DISABLE_MANUAL_TARGET_ORDER_BUILD_WARNING in any of the targets in the current build to suppress this warning
      ❌ error: unable to attach DB: error: accessing build database "/Users/me/Documents/HISE Projects/dont crash/DspNetworks/Binaries/Builds/MacOSX/build/XCBuildData/build.db": database is locked Possibly there are two concurrent builds running in the same filesystem location.
      ** BUILD FAILED **

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