Error in HardcodedMasterFX after Compiling Networks with ScriptNode
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I get this error after compiling my scriptnode and importing it using the HardcodedMasterFX.
How can there be a channel amount mismatch? And why would it expect 4?
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@soheil70 got this yesterday, you hardcoded module's routing matrix should match the number of connections in the original network
So if the network uses 4 channels and only two are linked in the RM you get an error
And the opposite is true, if the network has 2 channels, the RM need only two to be connected (even if you have 4ch in total) -
@soheil70 Thanks for the help. I figured out the issue: for some reason, I had CompileChannelAmount set as 4 instead of 2 in my DSP network properties.