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    Unlocker issue, what could I do wrong?

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    • ustkU
      ustk
      last edited by ustk

      Everything works well and has been thoroughly tested on macOS.
      But trying to port my app on windows, unlocker.keyFileExists() returns false in HISE (and probably in exported app too....)

      The JUCER file of the HISE build is the same for both OS.

      That part of the unlocker script is dead easy and can be reduced to:

      const var unlocker = Engine.createLicenseUnlocker();
      
      inline function check()
      {
      	return unlocker.keyFileExists(); // FALSE
      }
      check();
      

      Could Windows restrict the access to external files?
      Could there be an equivalent to the mac's app signing that could be an issue?
      I'm not a Windows guy so my knowledge is very limited here...

      Ho and it has been tried on both a VM and a real win machine...

      Can't help pressing F5 in the forum...

      ustkU 1 Reply Last reply Reply Quote 0
      • ustkU ustk marked this topic as a question on
      • ustkU
        ustk @ustk
        last edited by

        Found the issue.
        Since I am not writing the license file using writeKeyFile but instead I do it manually, the extension of the file should be different on OSX and WIN (respectively .license and .license_x64)

        Can't help pressing F5 in the forum...

        1 Reply Last reply Reply Quote 2
        • ustkU ustk has marked this topic as solved on
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