Question About Sample Map Preloading...
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@deniskorg You can't swap sample maps on the fly because when you swap a sample map it kills the audio engine.
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@d-healey I understand, thank you! so the solution for me is to use it lazyload and small samples( because with lazyload , for large sample , is sound weird), to change that samplesmap almost instantly
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@deniskorg The solution is to not change sample maps while audio is playing back - why would you want this?
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@d-healey my project is a samples player... in my country , Romania, is very used that samples module Juzi Sound, and i want to create same with hise...for live keyboard players, and it needs to change quickly that preset without affect live playing... and i not use hlac compression, because, users can modify samples from a sample map, combine them, modify name, import new Samples, Create new Sample map, etc...like JuziSound.
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@deniskorg Is the purpose to switch between articulations?
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@d-healey said in Question About Sample Map Preloading...:
Is the purpose to switch between articulations?
no, not for articulationsi put a video with project,
and I've been stuck for a while, because I relied on that lazyload, but I didn't test on large samples, and I continued to work without thinking about this problem that I won't be able to quickly change samplemaps, and I thought that I would could somehow in the background task do preloading in another sampler, while the other modules don't stop
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@deniskorg Not sure what you're showing in that videos, you're moving very quick and there is no explanation. It looks like you're changing presets?
Can you tell me what is the purpose of loading different sample maps? If I know what you want to achieve I can suggest a solution.
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@d-healey the purpose of my proj is the user to use vst in live performance ,
for keyboard or midi accordion(very popular in my country),
i wanted to know if exist a solution to change sample map without kill audio engine,
because in our music style the samples sound it changes very often,
and that time of preloading is a problem, I thought I could somehow do the preloading in another sampler without killing the current sampler. -
@deniskorg said in Question About Sample Map Preloading...:
i wanted to know if exist a solution to change sample map without kill audio engine,
This is not possible.
I'm still not sure what the goal is here. What do the different sample maps contain - what makes them different from each other?
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I made a screen recording that shows what this custom sample map contains. It is for different sample folders, allowing users to import samples and create a custom sample map for their samples.