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    • A
      alepan @d.healey
      last edited by

      @d-healey Oh ok thanks!

      1 Reply Last reply Reply Quote 0
      • A
        alepan @d.healey
        last edited by alepan

        @d-healey Actually it was the develop branch, my bad...
        So, this morning I opened HISE and I got no sound... Even in a blank project with only a waveform generator, I can see activity on the keyboard and on the generator meters, but no activity on the global meters and no sound at all.
        I've just tried to recompile HISE and now I'm getting these "semantic" errors:

        virtual void workbenchChanged(snex::ui::WorkbenchData::Ptr newWorkbench) = 0;

        template struct SnexWorkbenchPanel : public FloatingTileContent,
        public Component,
        public snex::ui::WorkbenchData::Listener,
        public snex::ui::WorkbenchManager::WorkbenchChangeListener
        {
        using Ptr = snex::ui::WorkbenchData::Ptr;

        SnexWorkbenchPanel(FloatingTile* parent):
        	FloatingTileContent(parent)
        {
        	auto wb = static_cast<snex::ui::WorkbenchManager*>(getMainController()->getWorkbenchManager());
        	static_assert(std::is_base_of<snex::ui::WorkbenchComponent, C>(), "not a workbench component");
        	wb->addListener(this);
        	setWorkbench(wb->getCurrentWorkbench());
        }
        
        ~SnexWorkbenchPanel()
        {
        	auto wb = static_cast<snex::ui::WorkbenchManager*>(getMainController()->getWorkbenchManager());
        	wb->removeListener(this);
        }
        
        void workbenchChanged(snex::ui::WorkbenchData::Ptr newWorkbench) override
        {
        	auto wb = static_cast<snex::ui::WorkbenchManager*>(getMainController()->getWorkbenchManager());
        
        	if (newWorkbench == wb->getRootWorkbench() || newWorkbench == nullptr)
        		setWorkbench(newWorkbench);
        }
        
        void recompiled(Ptr p) override
        {
        	
        }
        
        bool showTitleInPresentationMode() const override { return forceShowTitle; }
        
        
        int getFixedHeight() const override
        {
        	if (content != nullptr)
        		return content->getFixedHeight();
        
        	return 0;
        }
        
        void setWorkbench(Ptr wb)
        {
        	content = nullptr;
        
        	if (wb != nullptr)
        	{
        		content = new C(wb.get());
        		auto asComponent = static_cast<Component*>(content.get());
        
        		asComponent->setLookAndFeel(&getMainController()->getGlobalLookAndFeel());
        		addAndMakeVisible(asComponent);
        	}
        
        	resized();
        }
        

        I didn't change anything in the projucer file... any clues on what happened?
        Thank you for your patience! :)

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @alepan
          last edited by

          @alepan How many copies/versions of the HISE source code do you have on your system?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          A 1 Reply Last reply Reply Quote 0
          • A
            alepan @d.healey
            last edited by

            @d-healey only the one I downloaded with GitHub, I deleted all the previous versions some time ago

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @alepan
              last edited by

              @alepan Did you clean the build folder before you tried to recompile?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              A 2 Replies Last reply Reply Quote 0
              • A
                alepan @d.healey
                last edited by alepan

                EDIT: nevermind, I found the command. Trying to rebuild now.

                @d-healey mmm nope, inside xcode? how can I do it?

                d.healeyD ulrikU 2 Replies Last reply Reply Quote 0
                • A
                  alepan @d.healey
                  last edited by

                  @d-healey Still getting errors in SnexFloatingTiles.h
                  The strange thing is that I didn't do anything either in the source code (I'm not able to..!) or in the Projucer settings...

                  1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @alepan
                    last edited by

                    @alepan

                    inside xcode? how can I do it?

                    I can't remember the setting but it will be something like Clean Build Folder, or you can just delete the build folder manually in Finder.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    A 1 Reply Last reply Reply Quote 0
                    • ulrikU
                      ulrik @alepan
                      last edited by

                      @alepan Skärmavbild 2022-04-02 kl. 23.09.03.png

                      Hise Develop branch
                      MacOs 15.3.1, Xcode 16.2
                      http://musikboden.se

                      A 1 Reply Last reply Reply Quote 1
                      • A
                        alepan @ulrik
                        last edited by

                        @ulrik Thank you!

                        1 Reply Last reply Reply Quote 0
                        • A
                          alepan @d.healey
                          last edited by

                          @d-healey I cleaned and rebuilt, but I'm still getting those errors... I think I'll try deleting everything and proceed with a clean install, I see no other solutions at the moment. I'll let you know if it goes well. Thanks for your support!

                          1 Reply Last reply Reply Quote 0
                          • A
                            alepan
                            last edited by

                            @d-healey @ulrik, ok I deleted everything and re-downloaded the develop branch, and it recompiled.
                            Unfortunately I'm still getting no sound out of HISE...
                            Here is a snippet with just a waveform generator

                            HiseSnippet 938.3oc4W0siSaDEd7lcVQVZQkJPkK8EbwhDEEGnzJ0KHraRfnR1DsdA5cngwmrYzZOi03wgFUw6VeD5i.OB7F.mwNYs8VugzzBUE7EQ4723uy+iGqUbHIQoINMOddLPb9Jp+boY5ASYBIYPWhyUnCYIFP6lyZ+4wrjDHf33z3QVFNM2lj871GrOKjI4PAKB4YJAGdhHRXJ3NtyuHBC6yBfiEQkz9dcFvUxCTgpTDOMnsHwL9orSfCYV01hRb1oWfvnz9FlARHNz8UAy8mpdkLW+mIRDuLDrDdDe7fxY2WEFXQr8+ilA5YB3Uk4QNXpHLX7xXQBAO4wEQlF4QlqQGJBDmwuHB8MYBbKrnbLxYqpPtQEH6cQPtFH4TBRamCoqR84ZQroPhEOWlNPhIrILLUTFJ45Rb9C5AJTAo4NQrSg9Zj3LC169sZcaW7ma8ySRkbiPIcUxCUFXjbuas6uuayce8ttmWzjI0Jy9ZzpvPPWqXa1WuJC2SlF8RPea2YrvT3LEQ2uZLcm0Klxy85RJpjCjBynXXAcQQgWMY.xhvF9umNnKyvrIkE7P8hAsQXgiSWXFV0mmhZR6BImZTwXc+eI+gUNpfzPloZ4jsuZg.LdTIGZSTxDgYd49tyWis8EGOZUaaQsd6ZB2qRGKL7o0i2spAuXT6iMdWzw90zdSl.bSAX2l1+WWY64+5P454P4xzmylAYiVy.x0ynmnzQtOBjf1FS8Vwv0+bcGtFu1CWGwMHDNVyjIwpDvq7IeNYsKKqKXRkUUOmUEsrtWez8Jo2k5rjY6xLGyjUNLjtxIMT7aEju4A8jLLg3Cn2DLJgiNqM1UtcXbZXB7bQfYpWYCKX2tL6GyzAXdgWo.swp1ybgCXp12VR+Ovxlc9Xsr4S5ff+4ysZrdv8Crar4RL5KhhCgdxYPHNbNCieKNMdBKMzrja0dtgJoJdpRJpTMbDXzhSNApTjUqC8PiAuwRAmq04HHDXIk5CuYmmHj.SiwIXCiE+8umPs4qaPygqqcPg6mG6aZ7E+9lU2ghyR++Sl96n3781tYoa2+6y2GoRMB4ICY3z.biD8vzHebYJGPDKkPncOgyV1qIlS2xRagiOHCxHdG9rPnmk1YgPukB+j7NhXbs5E77qXaGXboLNneKy9Nql3G7gztdjrqci1QacmVjHbsyK3baM82iwm5so8FXyc2.at2FXyOrA1b+MvlebCr4mVoM1M9OL0nhxq+QFi6k88GNN42FJqUf7dfnuhz.
                            

                            I can see both midi and audio activity in the generator and its meters, but nothing happens in the Master Chain.
                            The interface is set correctly (UAD Apollo, 48KHz, Buffersize 512); I really can't understand...

                            d.healeyD ulrikU 3 Replies Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @alepan
                              last edited by

                              @alepan Your snippet works fine here, there is something wrong with your audio setup.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              A 1 Reply Last reply Reply Quote 0
                              • ulrikU
                                ulrik @alepan
                                last edited by

                                @alepan works here too

                                Hise Develop branch
                                MacOs 15.3.1, Xcode 16.2
                                http://musikboden.se

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                                • A
                                  alepan @d.healey
                                  last edited by alepan

                                  EDIT: Ok, I deleted everything again, re-downloaded the source code, didn't change anything in the projucer and now it works... Well, thanks for your support anyway!

                                  @d-healey @ulrik damn... I checked the settings again, and everything is ok.
                                  Might it be something related to the VST SDK?

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @alepan
                                    last edited by

                                    @alepan

                                    Might it be something related to the VST SDK

                                    Not unless you built HISE a VST plugin

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

                                    1 Reply Last reply Reply Quote 1
                                    • ulrikU
                                      ulrik @alepan
                                      last edited by

                                      @alepan Do you have applications installed that messes with the core audio? Like Loopback or something?

                                      Hise Develop branch
                                      MacOs 15.3.1, Xcode 16.2
                                      http://musikboden.se

                                      A 1 Reply Last reply Reply Quote 0
                                      • A
                                        alepan @ulrik
                                        last edited by

                                        @ulrik Yes I have Loopback, but I'll delete it, since I have no real use for it

                                        ulrikU 1 Reply Last reply Reply Quote 0
                                        • ulrikU
                                          ulrik @alepan
                                          last edited by ulrik

                                          @alepan read this in case you want to uninstall it
                                          There is a component called "ACE" which need to be uninstalled
                                          https://rogueamoeba.com/support/knowledgebase/?showArticle=UninstallingLoopback

                                          That is if you really want to uninstall it, it isn't necessarily
                                          Loopback that trouble your audio but it can be

                                          Hise Develop branch
                                          MacOs 15.3.1, Xcode 16.2
                                          http://musikboden.se

                                          A 1 Reply Last reply Reply Quote 0
                                          • A
                                            alepan @ulrik
                                            last edited by

                                            @ulrik ok thanks a lot for the info!

                                            1 Reply Last reply Reply Quote 0
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