Where should I put Synth.deferCallbacks(true)?
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Where should I put
Synth.deferCallbacks(true);
? Only on interface script or all of the scripts attached one by one?
My interface scpirt is like thisContent.makeFrontInterface(645, 437); include("Knobs.js"); include("CustomFunctions.js");
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@Steve-Mohican
Put it in all scripts that will benefit from it...
Generally I recommend putting it at the top (under the Content.makeFrontInterface) of all main Interface scripts (and any other scripts you want to defer), but there may be occasions when that's not the way to go.
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@d-healey Thank you for the information. My script are:
1 script have knobs and their inline functions
1 script have serial numbers
1 script has serial number authorization system
1 script has navigation menuI should add deferring callbacks all of them individually right?
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@Steve-Mohican
I should add deferring callbacks all of them individually right?
I think you are mixing up MIDI processors with external script files. When you include external scripts they are all part of the same MIDI processor, so there is only one
on init
callback, oneon note
callback etc. You only need to put one defer statement per MIDI processor.You can defer each MIDI processor if you want to, but that depends on if it's something the script will benefit from. If you're doing real-time MIDI stuff then you probably don't want them deferred.
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@d-healey Actually I don't know what you mean with MIDI processors, but In my Project's "Scripts > ScriptProcessors" folder there are 2 scripts, Interface and a Delay Compensation script processor. (I am making an fx plugin by the way)
Other scripts are .js files that I am attaching seperately and they are one up directory (in "Scripts" folder)
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@Steve-Mohican
Yeah I should have said script processor, but they generally are MIDI processors.
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@d-healey so if I have a lot of GUI stuff happening, paint routines and animated knobs etc, is it the best way to put them in a new script processor that has
Synth.deferCallbacks(true);
?
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@d-healey I'll show you what I mean.
This is an LFO and I want to draw the curve while playing and having the LFO active, so it will be possible to find the right curve for the occasion.I also want the "fadein", "fadeout" & "Intensity" parameters to be reflected visually
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@ulrik There is no point putting GUI stuff in any script other than the main Interface since this is the only one a user will ever see. So that's the place where you would most likely use defer callbacks.
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@d-healey Ok, I understand, but the curve calculations then, should I have them placed in another script processor and defer the main Interface? Will there be any benefits doing that?
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@ulrik deferCallback is only useful when you are doing things in the realtime callbacks. So if your curve calculation is happening in
on note on
for example then it might be beneficial to use deferCallbacks if you don't need the calculation to be done on the audio thread. -
@d-healey Thanks! :)
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@d-healey aren't all interface scripts already deferred by default anyway?
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@ustk Nope
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@d-healey I'm keeping to ask this redundantly... I need to tape that in once for all! :)