core.ramp creating clicks on cycle
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Hey, I am looking into using the scriptnode core.ramp to use as a modulation source for a granulator (reset position). However whenever the ramp cycles it creates a click. Is this intentional or a bug?
thanks in advance!
HiseSnippet 1401.3ocuW0saaTDEd13roD2hTqDO.K9JWoTq31RAIDpN1wtDnIwJ1DUnTEMY2wwCd1YVs63jXp50vMHtt2wqAuCbEOI7BffyYl8O2j5ZrDcqTUl47y7cNy47cF2OV4yRRTwDmMGNKhQbtk6fYR83NiobIYucINer6ShoxoBpVE606YdIzvHAKjF4ITz.t7LR6YQzjDV.wwoxSPyb1bch46udbapfJ8YEaQHGq39rmxC45hc625q4BQOZ.aHOrj1Or0d9JYGkPMEfXE2sIQT+IzyXGPQ0Vyk3rQ2.N.sAZplkPbVusJX1fwpKjV8OlmvOUvvEMIC.GY2tmRDfHF2kzYLWDzOKUjP.uzuHwTwlX9H284A778KRP21Hvqvhx4Cm0lGdUlCdMKCusKAuqARNkfjqER2wcfeLORWHAwyMc2SpYwinPZuLTNXZ3NSC3pdbAhDWGGHAac.Ys+dM2NJvLotQHcBqWLrH2M0ez1aukG7e28yqVEtORzdTzSdegWW4YbIqgeLChucjAGwNim.lkeR0Qir1bNM1ydd8dVSvVSgViyXZixCL0U4gR8ZVUgRtl0JNWa0WBX8yq8x9Gc3W0syvS5c3S2s6QuxJSBUFmzrwEzyqsU0MgOuEo38WVEefQwWT.DgRiwPV7jGG4AcontiJ7TUa0kXTmklA8gsiTRXQ8Z4ZfwZ9hFILPFWyBSpskWsEHKMuz3GTbY8Zeur1cQDvkB31wazToulqjdXqTp4HLhUh59YXXK.ohor6V8kU2DCtFX6sIXR88yMxuWyW.d9UfymCIotqCUHNE5Pqe0SBrpDNNPoYGJqaNspupp2aJZznqUVpuDr3qULRdDuHCqKmFdJKtbrhJBM7y2l591aSKyh3auKKonRtmjqOLhIeabKjzB.rkNEUfpZSC8sSanyxcDd.1OmmJIFXWlek7M6sKUSybF3W3rhXwZNFFN6xNGHasrEa5tKKYhVEYzM8VG3OWxi9x7is020ZVAF91VgzKQ5jJvBS4HwIv8c0aV8c0SV8c0KBCMJHDWeXZPruJvNppL+LNTJU.TMLGoHxwIS35YkSpuIo85KGo8hmorrv8Nt84Z+wWOdW6ZvKb2++MdSGA9gtcGMh4qK.65t8d1Bm28eFJK6ruptYTuFfbK2hwEK8TOme1sfiHJlEQiYCU8EzYobdGAAwVdmJT9SFv+Q1UIVhr3pMpQc+wTojIRVE9mMV5mIzbgOSfbjZpFdT19TcLGaKg3e.73IeVmTzg4f0PZH65sw0XQz.lLvr3efuTgMySXfvlYBKXvHGvzWnhmXtiR+ahyMrWHIlj7Ii.tiiYwIXkryMb2tA7OxNBg5BjDhmViC2Tl85qDyhFqjbebKqFYPemP0Tjwxh+ujlLjxEXSwfoI.gavgxAfxlWahEhGnBf+xsG0GRry5S0iwlKjxFpdYwM7yqhmCqEEOXFFcR1yOs4I.SgFhS7wmUP41n2dZn61vMFpdHycv2DN3XVCif4JOWr+WuDaNgTvILjFCuevNMAKTuLaHvt7jHn9s8TnQ015L2NDjAIfcY1UYWnZL.57Llmc81mBvjos1WIeEDX6ykGWZBzu85W+6Ode5kGO2ToV+ZqAZVD1vTVuASXWXSIkoZso+9rXtJv7z+R95W9y+f7SsHK..luq..vsuA.Leuc.bS2mpTQPuWrlbE2+d372.lPoYjq3k4tIHkKELLh3pY3MpIGtWxwnTepHyQPaRakZRH0zftRuT38BcRH0OVchukgDCtOvrCT6IM+JuMc2GW6k+7GWjEgDB+pqS78wgP2CFfc81b+UvlGrB17vUvlOYEr4QqfMe5JXymsPavev6NS0pPK4MrQ+tVJDmtRJLnxvsQ9WP5bVYY
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I have also tried putting it into a soft_bypass which should eliminate clicks.
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@oskarsh put it in a
container.modchain
- the clock ramp will create an audio signal with the ramp so if you leave it in the actual audio path, it will create a click when it goes from 1 to 0. -
@Christoph-Hart thanks! I just totally forgot the modulation container exists for these cases!