<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[C++ in Hise, general question]]></title><description><![CDATA[<p dir="auto">Hi all,</p>
<p dir="auto">thanxs to your great help , i am growing more and more on HISE. Still there are quite a few questions that i have. One BIG question is, where to start if i want to script my own compressor like in JUCE? I know this is a very general question , call me stupid, but i simply dont get where to code my dsp in HISE? I can script things like buttons, automations of effects and so on, but i dont get it where i can code in c++ ? Can you guys please point me in the right direction? Maybe you could give me a simple example ?</p>
<p dir="auto">Thank you soooo much</p>
<p dir="auto">cheers</p>
]]></description><link>https://forum.hise.audio/topic/8979/c-in-hise-general-question</link><generator>RSS for Node</generator><lastBuildDate>Thu, 18 Jun 2026 04:43:30 GMT</lastBuildDate><atom:link href="https://forum.hise.audio/topic/8979.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 06 Feb 2024 15:37:29 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to C++ in Hise, general question on Tue, 06 Feb 2024 17:28:48 GMT]]></title><description><![CDATA[<p dir="auto">If you just want to write a custom DSP module, your best bet is to create a C++ template for a node and then hotload the DLL with your custom C++ code into HISE. This will create a dummy template file with all callbacks that you then can use to implement your actual code.</p>
<ol>
<li><strong>File -&gt; Create C++ Third party node template</strong></li>
<li><strong>Export -&gt; Compile DSP networks</strong> (make sure it includes the node you've created in step 1 in the list)</li>
<li>Open the DLL IDE project found in <code>DspNetworks/Binaries/Builds</code>, and run HISE in the debugger</li>
<li>Add a hardcoded FX module where you load your DSP module</li>
</ol>
<p dir="auto">Once you've set it up it becomes a pretty lean development workflow where you can attach your IDE to HISE.</p>
<p dir="auto">Besides this there are other ways to use C++ in HISE (or HISE in C++), you can create a custom C++ UI object within a HISE interface or create the entire project in C++ and use HISE as a C++ addition to JUCE. There are examples in the HISE tutorial repositories for both use cases, but chances are great that they don't work anymore :)</p>
]]></description><link>https://forum.hise.audio/post/75140</link><guid isPermaLink="true">https://forum.hise.audio/post/75140</guid><dc:creator><![CDATA[Christoph Hart]]></dc:creator><pubDate>Tue, 06 Feb 2024 17:28:48 GMT</pubDate></item><item><title><![CDATA[Reply to C++ in Hise, general question on Tue, 06 Feb 2024 15:54:51 GMT]]></title><description><![CDATA[<p dir="auto"><a href="https://docs.hise.audio/cpp_api/index.html" rel="nofollow ugc">https://docs.hise.audio/cpp_api/index.html</a><br />
<a href="https://docs.hise.audio/scriptnode/index.html" rel="nofollow ugc">https://docs.hise.audio/scriptnode/index.html</a></p>
]]></description><link>https://forum.hise.audio/post/75129</link><guid isPermaLink="true">https://forum.hise.audio/post/75129</guid><dc:creator><![CDATA[David Healey]]></dc:creator><pubDate>Tue, 06 Feb 2024 15:54:51 GMT</pubDate></item></channel></rss>