STK Physical Models
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Hi @Christoph-Hart it is planed to add more STK physical models to Scriptnode? Just Plucked and Guitar are there. Or.... any guidance on how to wrap them instead?
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The models come from the JUCE demos, unlikely to have further ones.
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@LightandSound said in STK Physical Models:
The models come from the JUCE demos, unlikely to have further ones.
I think they come from the Synthesis Toolkit and I think the HISE implementation uses this wrapper which should allow all of the models to be added to HISE.
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@d-healey Yes! Christoph already did that. Thing is I just can't see all of the models listed in the HISE source. I guess some linking magic should be done before.
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Sorry to necro an ancient thread, are these STK things in the later hise builds? If not how do I add them? No idea what I'm doing with this backend sort of stuff and don't want to break my build
Edit: just found all the stk wrapper stuff already in the build, but yeh no idea how to use it in HISE, if it's even a thing
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@iamlamprey Wait for HISE 3, the STK stuff doesn't seem to work properly at the moment and the whole scriptnode system is currently undergoing major changes.
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@d-healey Righto ;) thanks!