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    Stock Table Upgrade?

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    • ustkU
      ustk @griffinboy
      last edited by ustk

      @griffinboy Yeah same here 👍
      I just send the nodes and tension information (called smoothing here) to C++ and build the curve in there...
      We should have worked together on this lol 😆

      Hise made me an F5 dude, browser just suffers...

      griffinboyG 1 Reply Last reply Reply Quote 1
      • griffinboyG
        griffinboy @ustk
        last edited by

        @ustk

        haha indeed, we have the same system.

        HISEnbergH 1 Reply Last reply Reply Quote 0
        • HISEnbergH
          HISEnberg @griffinboy
          last edited by

          @griffinboy @ustk Thanks for sharing! I think I am going to build my own system now and we can see who has the smoothest curves 😁

          Sonic Architect && Software Mercenary

          ustkU 1 Reply Last reply Reply Quote 2
          • ustkU
            ustk @HISEnberg
            last edited by

            @HISEnberg sick! a contest! You have to know mine is as smooth as baby skin... 😂

            Hise made me an F5 dude, browser just suffers...

            griffinboyG 1 Reply Last reply Reply Quote 1
            • griffinboyG
              griffinboy @ustk
              last edited by griffinboy

              @ustk @HISEnberg

              jokingly
              If we make this a contest, I'll just be putting my table through my super strong antialiasing resampler. Can't beat antialised tables...

              That said, we could probably pump out a hell of a table, if we pooled our resources lol

              1 Reply Last reply Reply Quote 2
              • ustkU ustk referenced this topic
              • Oli UllmannO
                Oli Ullmann
                last edited by

                Here's some info for you that I noticed recently:
                If you use the content callback of a table as follows:

                Table.setContentCallback(tableCallback);
                
                inline function tableCallback(i)
                {
                	// Your code
                }
                

                i returns the index of the point that you control from outside, for example from a panel or a slider.
                This was very useful for my use case.

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Oli Ullmann
                  last edited by

                  Another issue is only being able to move points by a pixel at a time. This came up a few weeks ago and is apparently a Juce issue but it's a very poor resolution by modern standards so would love to investigate further.

                  What's that?

                  DanHD 1 Reply Last reply Reply Quote 0
                  • DanHD
                    DanH @Christoph Hart
                    last edited by

                    @Christoph-Hart https://forum.hise.audio/topic/13439/mouse-cb-drag-resolution?_=1763023869984

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

                    Christoph HartC 1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @DanH
                      last edited by

                      @DanH ah that looks very fringe, how is that a real problem? I never felt the urge of having a sub-pixel mouse position and while JUCE theoretically has float resolution, it's only used on macOS because the Windows API only returns the pixel position as integer.

                      DanHD 1 Reply Last reply Reply Quote 0
                      • DanHD
                        DanH @Christoph Hart
                        last edited by

                        @Christoph-Hart well accuracy, but really it's about the feel of it. We've been spoilt by much smoother resolutions in other plugins. I also find my ruler line moves in pixels as well?

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

                        Christoph HartC 1 Reply Last reply Reply Quote 1
                        • Christoph HartC
                          Christoph Hart @DanH
                          last edited by Christoph Hart

                          Alright, I've played around with the table component a bit. There was already a function that allowed you to customize the drag behaviour to a certain extend, but I thought it would be super funny to not add any documentation to that thing whatsoever.

                          https://docs.hise.audio/scripting/scripting-api/scripttable/index.html#setmousehandlingproperties

                          5a142fb0-b8cc-4497-be1e-e313c1dbb748-image.png

                          This can be extended to allow pretty detailed customizations, so any input for more stuff is welcome. Here are the currently supported properties (I'll hold off with the docs for this method until we included all popular requests):

                          Table1.setMouseHandlingProperties({
                          	margin: 10, // adds a margin around the table so that points at the edges are not cut off
                          	fixLeftEdge: 0.5, // sets a normalized fixed y-position for the left edge
                          	fixRightEdge: 0.5, // sets a normalized fixed y-position for the right edge
                              syncStartEnd: false, // if true, then the start and end y value will always be in sync
                          	endPointSize: 12, // changes the size of the points at the edges
                          	dragPointSize: 18, // changes the size of the draggable points
                              midPointSize: 12, // changes the size of the curve node points (default = 0)
                              allowSwap: true, // if true, then points can swap their position when dragged
                              numSteps: 12, // this will enable a grid for snapping to the x-axis
                              snapWidth: 10, // if numSteps > 0 is on, this will define the tolerance for the snapping in pixels
                              useMouseWheelForCurve: false, // if true, it will use the mouse wheel for setting the curve. 
                          	closePath: false, // if false, it will not create a boxed and filled version of the path (like above)
                          });
                          

                          I've also made a few minor changes (remove that nasty green outline, why???) Note that the useMouseWheelForCurve property replaces the compile time constant HISE_USE_MOUSE_WHEEL_FOR_TABLE_CURVE but it's not a breaking change because the default value for this property will be picked up by the constant.

                          Any ideas for more customizations are welcome now. Let's do this once right and then not think about that component for another 5 years...

                          Oh and it's not pushed yet, so you can't try it out yourself yet.

                          HISEnbergH DanHD d.healeyD 3 Replies Last reply Reply Quote 5
                          • HISEnbergH
                            HISEnberg @Christoph Hart
                            last edited by

                            @Christoph-Hart syncStartEnd is missing the boolean in your example!

                            Sonic Architect && Software Mercenary

                            Christoph HartC 1 Reply Last reply Reply Quote 0
                            • Christoph HartC
                              Christoph Hart @HISEnberg
                              last edited by

                              @HISEnberg true.

                              DanHD HISEnbergH 2 Replies Last reply Reply Quote 0
                              • DanHD
                                DanH @Christoph Hart
                                last edited by

                                @Christoph-Hart are those curve nodes in the example image?

                                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                https://dhplugins.com/ | https://dcbreaks.com/
                                London, UK

                                Christoph HartC 1 Reply Last reply Reply Quote 0
                                • Christoph HartC
                                  Christoph Hart @DanH
                                  last edited by

                                  @DanH the circle ones, yes, just like with the flex envelope. You can enable them by setting the midPointSize property to anything > 0.

                                  DanHD ustkU 2 Replies Last reply Reply Quote 0
                                  • DanHD
                                    DanH @Christoph Hart
                                    last edited by

                                    @Christoph-Hart ah cool, sorry I missed that on my phone!

                                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                    https://dhplugins.com/ | https://dcbreaks.com/
                                    London, UK

                                    1 Reply Last reply Reply Quote 0
                                    • ustkU
                                      ustk @Christoph Hart
                                      last edited by

                                      @Christoph-Hart is there a way to reset a curve to exactly 0.5?

                                      Hise made me an F5 dude, browser just suffers...

                                      1 Reply Last reply Reply Quote 0
                                      • DanHD
                                        DanH @Christoph Hart
                                        last edited by

                                        @Christoph-Hart any extra dragging resolution?! 😀

                                        And can the ruler move more smoothly too?

                                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                        https://dhplugins.com/ | https://dcbreaks.com/
                                        London, UK

                                        1 Reply Last reply Reply Quote 0
                                        • HISEnbergH
                                          HISEnberg @Christoph Hart
                                          last edited by

                                          @Christoph-Hart My only comment is regarding beat/grid-syncing. It seems rather common that you can adjust and create a (wave)shape based on a fixed grid/timeline.

                                          I imagine Shaper Box by Cableguys is the best example of this but there are plenty of plugins that have a similar feature.

                                          Half of this can be done in HiseScript I am sure, but I am picturing the best system for sending the data in this scenario (multiple Tables with a menu of fixed shapes or just one table with fixed shapes to select from)?

                                          Personally I would need to brush up on the Table API because I've always hated it (except that disgusting green box) and haven't used it in ages. Last I remember is it saves the coordinates in a huge array (presumably JSON) and recalls that?

                                          ... As I wrote this I realize I am an idiot since you already included a numSteps and snapWidth , features which should cover the basics of this. The rest about "stored shapes" can be handled on the HISE side.

                                          Sonic Architect && Software Mercenary

                                          1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @Christoph Hart
                                            last edited by d.healey

                                            This post is deleted!
                                            1 Reply Last reply Reply Quote 0
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